( IMD 131 ) 3D Graphics and Animation I

In this course, students will be introduced to concepts in computer modeling and basic animation. Students will complete a project that involves creating standard primitives, polygon modeling, creating materials, lights, and cameras, and finally, animating and rendering a scene. The concept of keyframing will be discussed in detail and the use of Autokey and Set Key modes in 3ds Max. Important techniques in file management and maintenance on the computer workstation will also be covered.

3.00 Credit Hours

2019-2020 - Fall Term

  Section: A

Seats Available: 2 of 15  

Online Location Dates Time Meeting Days Instructor
  DWN DC312 08/20/2019 - 12/19/2019 08:00 AM - 10:00 AM T R Casey Wilson

  Section: O

Seats Available: 10 of 15  

Online Location Dates Time Meeting Days Instructor
08/19/2019 - 12/19/2019 NA Casey Wilson

2019-2020 - Spring Term

No Sections Offered for this Term.

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